Step beyond the dunes and into a world

of spice, song, and shimmering heat.

Step beyond the dunes and into a world

of spice, song, and shimmering heat.

Let us take you on a journey to a mystical land of magic and sand.





18th of October — 18:00 ST

Phoenix — Mist — Ward 1 — Plot 2

Let us take you on a journey

to a mystical land of magic and sand.




18th of October — 18:00 ST

Phoenix — Mist — Ward 1 — Plot 2

Perfomances from

Perfomances from

20:00 ST

21:00 ST

23:00 ST

Elemental Duels

Elemental Duels

The wind hums through the dunes, carrying whispers of ancient power.

Each champion channels one of the four primal forces of the desert.

The wind hums through the dunes, carrying whispers of ancient power. Each champion channels one of the four primal forces of the desert.

Scorchblast

The sun’s rage condensed into a single breath.



Action. Roll a d20 on a 10 or higher to deal 13 damage to one target and 5 splash damage to adjacent target(s).



A success or failure consumes both your turn and one spell slot.

Tempest Barrage

The storm cuts swift and unseen.



Action. Roll a d20 on a 10 or higher to deal 16 damage to a single target.



A success or failure consumes both your turn and one spell slot.

Soothing Current

An oasis forms where compassion flows.



Action. Roll a d20 on a 10 or higher to heal one ally for 8 HP

and deal 8 damage to a single enemy.



A success or failure consumes both your turn and one spell slot.

Earthshatter

The desert trembles with fury beneath your feet.



Action. Roll a d20 on a 10 or higher to deal 9 damage to both enemies.



A success or failure consumes both your turn and one spell slot.

Rules & Prizes


1st Place

1,500,000 gil each

6 Free bingo tickets each


2nd Place

750,000 gil each

4 Free bingo tickets each


3rd Place

250,000 gil each

2 Free bingo tickets each

Teams : 2v2


HP : 35 per player


Magic Missile (Basic Attack) :

/dice 20 — damage = half the roll (rounded up). Always hits.


> Critical Success (20) :

Double the damage.


> Critical Failure (1) :

Your spell fizzles, nothing happens.


These critical rules only apply to magic missile.



Spell Slots : 3 per player per match


> Both successful and unsuccessful casts consume a spell slot and a turn.


Exhaustion :

When you run out of spell slots, you can still cast; failed rolls consume your turn and cause you to skip your next turn.


End of Round 5 :

Team with the highest combined HP wins.

JOIN THE DUEL

a blurry image of a multicolored background

YOU'RE IN!

May

the light of the sun

guide you

We will get in touch

JOIN THE DUEL

a blurry image of a multicolored background

YOU'RE IN!

May

the light of the sun

guide you

We will get in touch

The Sands of Fortune,

Two rounds of Bingo await beneath the desert moon.


Starting : 20:00 ST

The Sands of Fortune,

Two rounds of Bingo await beneath the desert moon.


Starting : 20:00 ST

Round 1 — 5,000,000 gil


Round 1 — 5,000,000 gil


Round 2 — 5,000,000 gil

Round 2 — 5,000,000 gil

( /Random ) rolls will be done in-game by the host.

Look out for the numbers and cross them out!


Once you get 5 numbers on 1 ticket, you have to ( /yell BINGO )

to claim your prize.

( /Random ) rolls will be done in-game by the host.

Look out for the numbers and cross them out!


Once you get 5 numbers on 1 ticket, you have to ( /yell BINGO ) to claim your prize.

200,000 gil - Per Ticket


Max 12 Tickets - Per Person

200,000 gil - Per Ticket


Max 12 Tickets - Per Person

During the evening come and find our lovely game hosts and test your luck!

During the evening come and find our lovely game hosts and test your luck!

High Roller Classic

Max Bet — 2,000,000 gil

Hosted by Steffomatus


High Roller Classic

Max Bet — 2,000,000 gil

Hosted by Steffomatus


Blackjack

Max Bet — 2,000,000 gil

Hosted by Ink


Blackjack

Max Bet — 2,000,000 gil

Hosted by Ink


Designed by Bean Buns